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Blood and Truth - Props

During the development of Blood and Truth I worked closely with the driving team to deliver high quality environment art for the driving levels in Blood and Truth. Some of my responsibilities included creating high quality buildings/assets optimized for VR. This included high to low baking, texturing and lodding.
Credits:
Art Director: Anthony Filice
Env Lead Artist: Mark Rendle
Producer: Tiago Batista
External Art Lead / Outsource Manager:
https://www.artstation.com/ciaran_daly
Senior Env Artists;
https://www.artstation.com/jamieperrin
https://www.artstation.com/temporal_drift
https://www.artstation.com/pixelmonger
https://www.artstation.com/jamespavitt
Env Artists;
https://www.artstation.com/roboy
https://www.artstation.com/ross185
Material Artist:
https://www.artstation.com/eharmand
Lighting:
https://www.artstation.com/lumensecond
Michael Kennedy
Outsource Artists;
https://www.artstation.com/lowpolyfish
https://www.artstation.com/artofel
https://www.artstation.com/burntcoffee