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Golf MK1 Highpoly Exterior

For this project I wanted to develop my modelling skills further and really focus in on highpoly details. I've not worked on something quite this complex in my personal work before. However I had a blast chipping away at this and trying different techniques to achieve the complex shapes. This is just the highpoly model rendered in Marmoset 4 using basic tiling materials and some mega scan assets to help add some ambiance to the scene. In the future I hope to make a game ready asset and work up some interesting textures that convey some history and narrative to the vehicle.
Let me know what you think!